DevLog: Unreal Engine Class Dives, Knitted Costume Stitches, and Retro Office “Kitbashing”

I’ll be straight with you – I have no idea how I’m going to blend Mad Men and The Office with The Forbidden Planet, spun out into a 30-years-ahead trajectory with selfie cameras and office drones to set the narrative in a post-disclosure, space-economy driven world. It’s supposed to be funny, y’all, but you’re supposed to laugh with me not at me.

DevLog: Building Worlds & Learning All The Things

This month I’ve gone from zero to actually shaping a virtual studio. Full disclosure: I didn’t even really know what a “virtual studio” was until like…two weeks ago. I blame overthinking, and I thank finally having a long enough vacation time to really go down whatever rabbit holes I needed to figure out the work flow I truly need to turn my stories into visual somethings-or-others.